Candles in the Dark
Classes and Society
The following explains the roles of the different classes in society.
Remember, “character classes” are a rarity even if I say they are common: a fighter character class is generally more powerful and effective than an average soldier. In other words, the rarity listed here is in comparison to other character classes, not to people as a whole. Where race is mentioned, if half-elf isn’t listed, realize they might fit any role where human, elf, or eladrin are listed.
The below isn’t 100% concrete or inclusive… but a good summary to get a feel of demographics. Any race can be any class, so don’t feel like this must straightjacket you (or to any god or etc…)
Roles of Classes in Society:
- Avengers – Avengers, as stated, are trained in monasteries. Due to the dangerous and chaotic nature of this world, these monasteries are usually well hidden and secluded from prying eyes, and are difficult to find. On some few occasions, however, a city whose religion is very accepting of a particular religion may allow, or even encourage, a monastery within the city, though in some way secluded or segregated from the rest of the populace. Avengers come from all the races. Avengers are often seen as a militant sub-arm of a church. See paladins below.
- Barbarian – Barbarians come, obviously, from primitive tribes, but due to the destruction of so many civilizations and much unmapped, unconquered wildlands, barbarians are very common in the world. They come in many varieties, and unfortunately due to many of them worshipping Gruumsh and their tendency to destroy any civilizations they find, they are often feared and hated if recognized. However, this is not universally true, and some barbarian tribes even ally with more civilized peoples as friends. Barbarians are most common amongst humans and shifters. Dwarves are not likely to use primal powers of any kind.
- Bard – bards were born during the darkest of the dark ages, when lore, history, and knowledge was nearly driven to extinction. Relying on oral tradition to try and preserve what was endangered of being lost forever, the original lore keepers over the centuries found a way to weave their arcane magics into song; this metamorphosized, over the centuries, their original arcane magic into what are the bards of today. Bards tend to be more accepted than the arcane spellcasters. Bards are most common among humans, elves, eladrin, gnomes, and the some Halflings.
- Cleric – see religions, above. They span the range of diversity, and are common amongst all races (though barbarian tribes will more likely have druids and shamans than clerics).
- Druid – see barbarian; druids tend to be in less “barbaric” tribes, however. There are several Halflings as well, in addition to elves and some gnomes. Dwarves are rarely primal power users.
- Fighter – fighters, as one can imagine, fighters are extremely common amongst all the races.
- Invoker – see Clerics, above.
- Paladin – See clerics, above. Some churches have very specific military arms where regions and cities make it possible, or subunits. For example, Bahamut, Kord, and Bane all have strong military presences filled with their soldiers, and the Raven Queen has a subset of Paladins (and avengers) who are devoted to hunting down and destroying those who would seek to avoid her grasp via immortality.
- Ranger – Rangers provide a wide range of services, from protectors of the wild in some cultures to military scouts in others. All races tend to have them, though they are uncommon among Dragonborn, Tiefling, and gnomes. Dwarves have unusual rangers devoted to underground scouting.
- Rogue – rogues tend to be common amongst all the races, though they are somewhat less common among dragonborn and dwarves.
- Shaman – see druid, above.
- Sorcerer – Sorcerers are as common amongst all the races: none can predict who will be born with this arcane magic, or why. Dragonborn sorcerers tend very often to be dragonmmage sorcerers. Sorcerers tend to feel themselves superior to other casters, saying they were born what others had to work for in some regard.
- Swordmages – originating from the Eladrin tradition, swordmages have spread everywhere. However, they are least common among dwarves and shifters.
- Warden – See druid and barbarian, above.
- Warlock – Warlocks tend to be equally available to almost any race. Eladrin, elves, and gnomes will most likely be fey pacts, or dark pacts (though this is dangerous; some take dark pacts to learn their enemy, others because they are evil and will not reveal their secrets to their bretherin in this case). Warlocks seem themselves like clerics in a way, in that they are bonded to an external source… but without having to worship any god.
- Warlord – see fighters, above.
- Wizard – wizards are most common among eladrin, gnomes, humans, and tieflings. They see themselves superior to other spellcasters, as they acquire their power not by submitting themselves to another power or by accident of birth, but by sheer willpower and education. However, not all are this arrogant, and some are often bookish and “nerdy.” Their spells are complex formulae in which they slowly gain an understanding of the universe. Dwarven wizards are very rare.